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    8 Best Augments to Always Take In TFT Set 9

    While League of Legends has been enjoying its summer event and new ultimate skin, TFT is out here with its own update. With every TFT update come new buffs and nerfs to existing concepts, and set 9 is no different. This particular set has seen multiple changes to the augments, which has changed the structure of them. What this means is that augments you used to write off as being completely useless might actually be the best augments now.

    To help you in deciding whether or not this is the case we’re here with a list of the very best augments that you should take every single match in TFT’s set 9.

    What Are Augments in TFTWhat Are Augments in TFT

    Before anything, it’s crucial that we go through what exactly augments are in TFT so you can better understand the importance of picking the TFT best augments. Now, augments in Teamfight Tactics are permanent bonuses that are added to the player’s hexcore.

    Every player is offered three choices of augments in stages 1-4, 3-3, and 4-6. During each choice, players must select one out of three augments. Every augment also has a rarity (silver, gold, or prismatic). Naturally, the higher the rarity, the lower the probability of getting a specific augment.

    There are MANY different types of augments in TFT that you can choose from. While some of them grant your troops stat buffs, others give you a guaranteed opportunity to add a specific champion to your lineup. Knowing the different types of augments is crucial if you want to take advantage of whatever choices you get. Knowledge is power after all.

    Best TFT Augments to Take in Set 9Best TFT Augments to Take in Set 9

    Now that we all know what augments in TFT are and why they’re so important, it’s time to go through our list of the best augments to take. Keep in mind that this list is strictly after taking all the buffs and nerfs of set 9 into consideration. This means that some of your favorite augments from previous sets might not have made the list because of them getting nerfed.

    Wise Spending

    First up on the list is Wise Spending. Now, the best thing about this augment is that it stops you from having to purchase levels. Why? Well, what this augment does is it makes it so that every time you refresh your shop, you get EXP. Therefore, you can spend less money on purchasing levels, and more on buying things that have a higher chance of making more of a difference in the match.

    However, one major tip we have for you guys is that you should disable the level up hotkey if you want to use this augment. This is because of the fact that every time you get the choice between pressing the level button and rolling, you ALWAYS want to roll. This way you’ll be able to upgrade your board all the while leveling up. However, if you accidentally press the level-up button on instinct, you might miss out on upgrades.

    March of Progress

    With Wise Spending out of the way, it’s only natural to move to the next experience related augment on this list, March of Progress. With this augment, you no longer have to worry about spending any money on leveling your troops up. Actually, it would be better to say that you CAN’T spend your money to level up your troops.

    That’s right, with March of Progress, you’ll lose your ability to purchase experience, and instead, you’ll gain experience naturally. With this augment, you can focus all your attention on using your gold at the shop.

    Spoils of War (Legend)Spoils of War (Legend)

    Up next is an augment that isn’t related to experience at all. Instead, Spoils of War increases the chance of all enemies dropping loot when defeated by a set percentage. This percentage can be as low as 25% or as high as 45% depending on the rarity of the augment you get.

    With this augment, players that have a strong start in matches will see the most benefit. This is because Spoils of War can very easily allow players to snowball out of control and hit economic thresholds early into the game. You can also very easily push for level 4 or even 5 before the stage 2 carousel. Pair this up with some of the other augments on this list and you should be able to smoothly sail through most matches with a victory.

    Rolling For Days (Legend)

    Oh, you don’t think you’ll be able to make a strong level 8 board in the game? Well, might we introduce you to Rolling for Days, an augment that can grant you up to 35 free shop refreshes? What’s more is that these shop refreshes carry over between rounds, which means you can either use them up straight away or wait for the perfect opportunity.

    Additionally, you could take this augment as a win condition to hit an uncontested 3 star 4 cost unit, though even without it players can really take advantage of the benefits this augment gives. Just be sure you know how critical strike works in TFT to really get some damage in.

    Tiny Titans

    Now, Tiny Titans, along with the next entry in this list, have been staples of TFT for as long as we can remember, and as such, it’s only right to include them. Tiny Titans is an augment that gives your Tactician extra health. With it, it’s possible for you to exceed the 100 maximum health, which as you can imagine, is a major boon to have.

    However, with that said, it’s also possible to get this augment early on, though we won’t recommend it. The reason for this is that, although you’ll have the extra health, you won’t have any firepower to make use of that extra health. Therefore, it might be a better idea to take this specific augment in the later couple of rounds. Of course, at the end of the day, it all depends on your playstyle and where this augment first in it.

    Metabolic Accelerator

    The second augment that has been a staple of the TFT game for a while is Metabolic Accelerator. This augment also affects your Tactician, and this time it makes it so not only does your Tactician move faster in carousel rounds, but also heals 2 health after a PvP round. Now, we understand that 2 Health might sound underwhelming at first, but hear us out.

    If you’re loss streaking, this augment will let you stay relatively healthy. This unexpected health also helps you transition into a capable board with it being at 40HP at wolves, or even less if someone hits dragons. Basically, by taking advantage of this augment you’re almost always guaranteed to finish at least in the top 4, even if, by all accounts, you SHOULD have died way earlier.

    Pandora’s Bench

    This augment might not be Pandora’s Box, but when you hear what it does, it might as well be that. With this augment, at the start of each turn, champions on your bench are randomized. This only applies to the champions in your 3 rightmost bench slots, and they always transform to random champions of the same cost.

    However, by using this augment, you get incredible odds of getting not only gold but also good units in exchange for units you might not like. Say you have an 8 or 10 cost unit. Because of the fact that the pools of units for those costs are so small, you’ll be very likely to get the exact unit you want. Of course, there’s also the risk of you losing, but hey, that’s TFT for you.

    Balanced Budget (Legend)Balanced Budget (Legend)

    Regardless of whether you’re behind or ahead of other players in terms of health or temp, the Balanced Budget augment will help you get ahead of the curve in terms of economy by providing you with some extra gold. This extra gold can be used to get yourself to level 8 on 4-2 a lot of the time by buying it as a second augment. This is especially true if you pair it with a good first augment like, say, Spoils of War.

    With that being said, just how much gold does this augment provide you with? Well, you can get up to 12 gold and at least 5 gold at the start of the next 4 rounds. It won’t be raining gold, but it’ll be enough to give you a competitive advantage at least.

    Conclusion

    These were the eight best TFT augments that you should use in set 9. Of course, the rankings of these augments are rather subjective and depend a lot on your specific playstyle and the types of units you use.

    However, generally speaking, these augments should almost always be your go to augments when you get the chance to use them.

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